One of the reasons for the iPad’s projected weakness is Apple’s larger screen iPhone 6’s and 6 Plus’s. As can be seen in Fiksu’s chart below the bottom line is the Mini 3, which is having the slowest uptake of any iPad Mini. And the Air 2 (the third line from the bottom) is significantly trailing the original Air.
Apple's shares are down about 1% to $119 while the overall stock market is down about 0.4%. There is an article on 9to5Mac that has data from KGI Research’s Apple analyst Ming Chi-Kuo (who is quite good) that iPad sales could decrease 30% year over year in calendar 2015 to between 44-45 million. (Note that I own Apple shares).
“Really hard to identify a misstep or challenge when Facebook continues to be the poster child that the industry uses to define success in mobile,” said Kathy Pattison, vice president of marketing for Fiksu.
Facebook, benefiting from its fourth-quarter rollout of Local Awareness Ads, is poised to make deep cuts into Google’s territory as advertisers continue to shift advertising spending to digital from traditional outlets and Facebook’s user base continues to climb.
The social networking site has become the model for a successful mobile enterprise, as its local awareness ad service, which allows geo-location targeting to be easily incorporated into advertising strategies and its relaunched Atlas tracking service helped power a 69 percent mobile ad revenue surge in the latest quarter. The results underscored how Facebook is poised to grow as it makes more of its huge storehouse of data available to marketers for precision targeting.
“What Facebook Audience Network has done is allowed Facebook to find larger amounts of inventory,” for app install ads, he said. “Facebook does not have a demand problem to grow. They have a supply problem to grow,” Craig Palli, Chief Strategy Officer for Fiksu, said.
Facebook Inc. isn’t signing up new users the way it once did, but the social network is generating a lot more revenue from each user.
Its fourth-quarter earnings grew 34%, to $701 million, propelled by a 49% increase in revenue, to $3.58 billion. Mobile advertising surged, helping Facebook narrow the gap with rival Google Inc.
The Fiksu App Store Competitive Index, which tracks the average aggregate daily download volume of the top 200 free iOS apps, surged to 9.2 million in December, growing 14% since last month and a substantial 44% since last year.
App downloads have set a new record high for the third consecutive month, with new figures suggesting that mobile apps is the new reality for marketers.
Research from Fiksu, a global mobile tech company, shows app downloads once again breaking all previous records.
Fiksu also notes that across the top 200 free apps on the App Store the daily download volume averaged out to 9.2 million for the last month of 2014.
December is always a big month for Apple and, by extension, the developers on the App Store, but December 2014 was a special kind of crazy. According to a new report by analytics and marketing firm Fiksu, downloads on Apple's digital marketplace skyrocketed 44% over the year prior, marking the third consecutive month of record-breaking sales.
According to Fiksu CEO Micah Adler, this pace of growth is “an indicator of what we call the ‘new reality of apps.’”
A new report from mobile marketing company Fiksu has revealed that the App Store has broken its download volume records for the third month in a row.
On top of this, the data also showed that the cost of acquiring loyal users has risen by 20 percent compared to year ago.
Fiksu attributes this split to the increased year-end competition among brands, as well as an apparent “backing down” by game publishers, who chose to limit their spending during the holiday war.
User acquisition and marketing company Fiksu has released its indexes for December 2014, which marked a huge increase in app downloads to end the year. Its App Store Competitive index, which tracks the average number of daily downloads for the top 200 free iOS apps, rocketed to 9.2 million, up 14 percent from November 2014, and up 44 percent year-over-year. This is the third month in a row for new download records, as users raced to fill their new devices with apps after receiving them during the holiday season.
“Reaching a new milestone of 9.2M app downloads — up over a million from last month — is an indicator of what we call the ‘the new reality of apps,’” said Micah Adler, CEO of Fiksu, in a statement. “Consumer demand across iOS and Android is rising, which draws significant attention from major brands who are putting cost pressure on the games and other mobile-first apps.”
App downloads set a new record for the third consecutive month in December, but the cost of acquiring loyal users also rose 20 percent from a year ago, according to data collected by mobile marketing tech firm Fiksu.
The results show that people are increasing their appetite for free iOS apps, but brand marketers are driving up the costs of acquiring those individuals by spending heavily during the holiday season. But while spending on overall apps was up, the cost of advertising mobile games actually dropped.
“We expect these factors will not only elevate costs fro marketers, but also drive an evolution of marketing strategies. In 2015, just buying mobile ads won’t be enough to drive usage – app marketers will need robust strategies based on consumer data and precision targeting to find the right users for their apps," said Micah Adler, CEO of Fiksu.
App downloads in December once again broke records, with downloads of the top 200 free apps in the iOS App Store growing to 9.2m, a rise of 44 per cent on the previous year’s figures.
The record breaking December represented a 14 per cent rise on the previous month, which was also a record breaker with 8.1m downloads, as was October’s 7.8m. The figures come from Fiksu‘s App Store Competitive Index, which tracks the average aggregate daily download value.
Glenn Kiladis, SVP of New Media Solutions at Fiksu, provided further explanation. "Our CPI Indexes include the full spectrum of advertising sources, from expensive traffic like Facebook to lower-cost incentivized traffic, to better reflect the overall industry picture," he said.
The underlining assumption in the world of user acquisition is that buying an install for your game or app is becoming increasing expensive.
Indeed, it's now so expensive to run such campaigns that some marketing people say you need a minimum of $250,000 to properly launch a F2P game.